The exploration is only improved by utilising the Gordo’s, massive slimes that must be fed extreme amounts of food, that burst and unlock brand new areas. The interconnectivity of the islands makes exploring an absolute dream and is as addictive as it could ever be. Accessing the many new areas involves a bit of work feeding the Gordo’s The way the world map interweaves and connects creates a sense of density that is comparable to a soulslike, games notorious for their use of shortcuts. I have mentioned the visuals on Rainbow Island, but the design of the place is exceptional as well. This is only enhanced by what I think is the true strength of Slime Rancher 2. When you build your new slime pen or begin growing carrots, it feels like a lot of progress. Growing crops of your slimed favourite food, keeping hens in their coups and more may at first sound like a grind, but because of the way the game is built it instead feels like an amazing amount of progress. This kind of evolving, problem solving story is part of what makes Slime Rancher so endlessly addictive. Exploring Rainbow Islandįor example, I had an issue where my Cotton Slimes were escaping, now I could have simply saved up my plorts and purchased a net upgrade, but a cheaper solution was to feed them other plorts and turn them into Largos which meant they couldn’t jump so high and produced more plorts. In addition to this, the way the systems interact with each other makes for some really interesting problem solving. Each slime feels different from the other and really informs how you are going to keep them in their pens and such. Both in terms of their design visually and ‘personality’ wise. When it comes to the slimes, they are magnificent. The first time I transitioned ‘between worlds’ as it were, it felt like a massive change. Not only this, but the environments manage to feel wholly unique and separate from each other. the unique architecture, lighting and nature culminate in one of the most beautiful games to release this year. Visually, Rainbow Island is even better than its predecessor, stunning vistas that seem to stretch for miles. The game is immediately open to you, and the world is as breathtaking as ever. The game offers little to no hand holding towards the beginning with the exception of a very succinct tutorial. The game begins with players being brought to the brand new setting Rainbow Island where players can begin their adventures. The game once again sets you off as Beatrix LeBeau the famed protagonist from the ‘Far Range’. The anticipation for a sequel loomed large for many years as people were eager to see what another Slime Rancher could bring to the table. Who could argue? Monomi Park’s title had a breathtaking unique world, stunning visuals, and a very interesting (and addictive) gameplay loop. Slime Rancher released in 2016 to a slew of reviews hailing it as a marvel. Slime Rancher 2 is a direct sequel which serves to enhance and improve upon an already incredible experience.
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